CC = gcc
CFLAGS = -Wall -Wextra -g
TARGET = cout

# Directories
BUILD_DIR = build

# Source files
SRCS = $(wildcard *.c)
# This transforms "main.c" into "build/main.o"
OBJS = $(patsubst %.c, $(BUILD_DIR)/%.o, $(SRCS))

# Default target
all: $(TARGET)

# Link the object files in the build directory into the final executable
$(TARGET): $(OBJS)
	$(CC) $(OBJS) -o $(TARGET)

# Compile .c files into .o files inside the build directory
$(BUILD_DIR)/%.o: %.c | $(BUILD_DIR)
	$(CC) $(CFLAGS) -c $< -o $@

# Create the build directory if it doesn't exist
$(BUILD_DIR):
	mkdir -p $(BUILD_DIR)

# Clean up the build directory and the executable
clean:
	rm -rf $(BUILD_DIR) $(TARGET)

.PHONY: all clean
