switched from raw lambda to stepable

couldn't figure out how to handle sortstate, eventually put it into
bsort class. should be split into timeraction and steppable. and there
shouldn't be a random steppedbsort in App
This commit is contained in:
2026-08-05 00:00:26 +02:00
parent 401841f700
commit 6f7bd9d964
6 changed files with 164 additions and 68 deletions
+39 -23
View File
@@ -1,3 +1,5 @@
#ifndef _TIMERS_
#define _TIMERS_
#include <cstddef>
#include <ctime>
@@ -7,34 +9,48 @@
#include <chrono>
#include <vector>
class Timer {
public:
std::string name;
std::size_t triggeramount;
using namespace std::chrono;
using namespace std;
class Steppable {
public:
bool is_finished = 0;
virtual bool step() = 0;
};
//check if the timer is valid, check if enough time has passed and if so, actuate
class Timer {
public:
string name;
size_t triggeramount;
bool isexpired = false;
bool isdone = false;
bool isinfinite = false;
size_t triggercounter = 0;
function<bool()> timeraction;
Timer(string name, int triggercount, function<bool()> myaction, milliseconds triggerinterval);
void add_time(milliseconds deltatime);
bool isexpired;
bool isinfinite;
std::size_t triggercounter = 0;
Timer(std::string name, int triggercount, std::function<void(Timer &t)> myaction, std::chrono::milliseconds triggerinterval);
void add_time(std::chrono::milliseconds deltatime);
std::function<void(Timer&)> timeraction;
private:
std::chrono::milliseconds accumulator = std::chrono::milliseconds(0);
std::chrono::milliseconds triggerinterval = std::chrono::milliseconds(1000); //default to 1 sec
milliseconds accumulator = milliseconds(0);
milliseconds triggerinterval = milliseconds(1000); //default to 1 sec
};
//CRUD timers and give them dt
class TimerManager {
public:
vector<unique_ptr<Timer>> timers;
TimerManager() { previoustime = steady_clock::now(); }
void add_timer(unique_ptr<Timer> newtimer);
void delete_timer();
void update_timers();
public:
std::vector<std::unique_ptr<Timer>> timers;
TimerManager() { previoustime = std::chrono::steady_clock::now(); }
void add_timer(std::unique_ptr<Timer> newtimer);
void delete_timer();
void update_timers();
private:
std::chrono::steady_clock::time_point previoustime;
private:
steady_clock::time_point previoustime;
};
#endif