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Author SHA1 Message Date
lyrgb a8894a51cd clang formatting 2026-08-30 01:40:29 +02:00
lyrgb c330f13bb8 moved instantiation responsibility from App::add_sort
Invoker is now an object that we attach to the sortbinding rather than
the HasInvoker.
we now create a binding in main, then pass it on to App.
Timer now has a weak ptr to its invoker, so it could clean itself up.
2026-08-28 00:48:53 +02:00
11 changed files with 210 additions and 213 deletions
+2 -2
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@@ -4,10 +4,10 @@
#include "steppable.hpp" #include "steppable.hpp"
#include <memory> #include <memory>
class Invoker { class Invoker {
public: public:
std::weak_ptr<Steppable> target; std::weak_ptr<Steppable> target;
Invoker(std::shared_ptr<Steppable> t) { target = t;} Invoker(std::shared_ptr<Steppable> t) { target = t; }
void request() { void request() {
if (auto sp = target.lock()) { if (auto sp = target.lock()) {
sp->step(); sp->step();
+9 -28
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@@ -10,6 +10,7 @@ using namespace std;
bool displaySortInput(shared_ptr<SortInput> input) { bool displaySortInput(shared_ptr<SortInput> input) {
cout << "name: " + input->name + " values: "; cout << "name: " + input->name + " values: ";
for (size_t i = 0; i < input->values.size(); ++i) { for (size_t i = 0; i < input->values.size(); ++i) {
printf("%d | ", input->values[i]); printf("%d | ", input->values[i]);
} }
@@ -27,42 +28,22 @@ string arraytostr(shared_ptr<SortInput> input) {
} }
App::App(unique_ptr<ViewSession> myviewsession, unique_ptr<TimerManager> mytimermanager) App::App(unique_ptr<ViewSession> myviewsession, unique_ptr<TimerManager> mytimermanager)
: viewsession(std::move(myviewsession)), : viewsession(std::move(myviewsession)), timermanager(std::move(mytimermanager)) {}
timermanager(std::move(mytimermanager)) {}
//connects data with the correct sort // just pushes to App for now
shared_ptr<Steppable> make_sort(std::shared_ptr<SortInput> input, std::string sorttype) { void App::add_sort(shared_ptr<SortInput> myinput, SortBinding mysortbinding) {
if (sorttype == "bsort") { cout << "adding sort " << myinput->name << "\n";
return make_shared<SteppedBsort>(input); // insert data
}
return nullptr;
}
//creates a Sortbinding, actually does too much
void App::add_sort(shared_ptr<SortInput> myinput, string sorttype) {
cout << "adding sort " << sorttype << "\n";
//insert data
inputs.push_back(myinput); inputs.push_back(myinput);
//connect data with logic into a sort // move the sort into app
std::shared_ptr<Steppable> mysorter = make_sort(myinput, sorttype); sortbindings.push_back(mysortbinding);
//connect the sort with its invoker
unique_ptr<Invoker> myinvoker = make_unique<Invoker>(mysorter);
//move the sort into app
sortbindings.push_back(SortBinding{myinput, std::move(mysorter)});
//create the timer with the invoker and add it to app
Timer timer(0, std::move(myinvoker), chrono::milliseconds(250));
timermanager->add_timer(std::move(timer));
} }
void App::run() { void App::run() {
// set up ui // set up ui
while (viewsession->mywindow.isOpen()) { while (viewsession->mywindow.isOpen()) {
while (const optional event = viewsession->mywindow.pollEvent()) { while (const optional event = viewsession->mywindow.pollEvent()) {
if (event->is<sf::Event::Closed>()) if (event->is<sf::Event::Closed>()) viewsession->mywindow.close();
viewsession->mywindow.close();
} }
// draw // draw
+6 -7
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@@ -1,20 +1,19 @@
#ifndef APP_HPP #ifndef APP_HPP
#define APP_HPP #define APP_HPP
#include <SFML/Graphics/Font.hpp> #include <SFML/Graphics/Font.hpp>
#include <SFML/Graphics/RenderWindow.hpp> #include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Graphics/Text.hpp> #include <SFML/Graphics/Text.hpp>
#include <memory> #include <memory>
#include <vector> #include <vector>
#include "../timer.hpp"
#include "../sorters.hpp"
#include "../sessions.hpp" #include "../sessions.hpp"
#include "../sorters.hpp"
#include "../timer.hpp"
//should connect the different parts // should connect the different parts
//for now data, mutation, and rendering // for now data, mutation, and rendering
struct App{ struct App {
std::vector<std::shared_ptr<SortInput>> inputs; std::vector<std::shared_ptr<SortInput>> inputs;
std::vector<SortBinding> sortbindings; std::vector<SortBinding> sortbindings;
std::unique_ptr<ViewSession> viewsession; std::unique_ptr<ViewSession> viewsession;
@@ -22,7 +21,7 @@ struct App{
App(std::unique_ptr<ViewSession> myviewsession, std::unique_ptr<TimerManager> mytimermanager); App(std::unique_ptr<ViewSession> myviewsession, std::unique_ptr<TimerManager> mytimermanager);
void add_sort(std::shared_ptr<SortInput> myinput, std::string sorttype); void add_sort(std::shared_ptr<SortInput> myinput, SortBinding mysortbinding);
void run(); void run();
}; };
+4 -4
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@@ -2,17 +2,17 @@
using namespace std; using namespace std;
ViewSession::ViewSession(): mywindow(sf::VideoMode({800,600}), "mywindow"), myfont(load_font("assets/NS-R.ttf")), text(myfont) ViewSession::ViewSession()
{ : mywindow(sf::VideoMode({800, 600}), "mywindow"), myfont(load_font("assets/NS-R.ttf")), text(myfont) {
text.setFont(myfont); text.setFont(myfont);
text.setString("Hello world"); text.setString("Hello world");
text.setCharacterSize(24); text.setCharacterSize(24);
text.setFillColor(sf::Color::Red); text.setFillColor(sf::Color::Red);
}; };
sf::Font ViewSession::load_font(const std::string &filename){ sf::Font ViewSession::load_font(const std::string &filename) {
sf::Font font; sf::Font font;
if (!font.openFromFile(filename)){ if (!font.openFromFile(filename)) {
fprintf(stderr, "failed to load font"); fprintf(stderr, "failed to load font");
std::exit(1); std::exit(1);
} }
+3 -3
View File
@@ -8,10 +8,10 @@
#include "sorters.hpp" #include "sorters.hpp"
//owns and manages the sorters that mutate data, but does not own the data itself // owns and manages the sorters that mutate data, but does not own the data itself
//sfml/render // sfml/render
struct ViewSession{ struct ViewSession {
sf::RenderWindow mywindow; sf::RenderWindow mywindow;
sf::Font myfont; sf::Font myfont;
sf::Text text; sf::Text text;
+22 -12
View File
@@ -1,29 +1,39 @@
#include "sorters.hpp"
#include <cstdio> #include <cstdio>
#include <iostream> #include <iostream>
#include <memory> #include <memory>
#include <utility> #include <utility>
#include "sorters.hpp"
using namespace std; using namespace std;
SteppedBsort::SteppedBsort(shared_ptr<SortInput> input) : data(input) {};
SteppedBsort::SteppedBsort(shared_ptr<SortInput> input): data(input) {}; void SteppedBsort::step() {
void SteppedBsort:: step(){
cout << "step in SteppedBsort\n"; cout << "step in SteppedBsort\n";
if(is_finished) { if (is_finished) {
printf("finished"); printf("finished");
} }
if(data->values[j]>data->values[j+1]) if (data->values[j] > data->values[j + 1]) {
{ swap(data->values[j], data->values[j + 1]);
swap(data->values[j], data->values[j+1]);
} }
j++; j++;
if(j>=data->values.size()-1 -i){ if (j >= data->values.size() - 1 - i) {
j=0; j = 0;
i++; i++;
} }
if (i==data->values.size()-1){ if (i == data->values.size() - 1) {
is_finished=true; is_finished = true;
} }
} }
SortBinding::SortBinding(
std::shared_ptr<SortInput> input, std::shared_ptr<Steppable> sort, std::shared_ptr<Invoker> invoker)
: input(std::move(input)), sort(std::move(sort)), invoker(std::move(invoker)) {}
// connects data with the correct sort
std::shared_ptr<Steppable> make_sort(std::shared_ptr<SortInput> input, std::string sorttype) {
if (sorttype == "bsort") {
return make_shared<SteppedBsort>(input);
}
return nullptr;
}
+14 -11
View File
@@ -9,27 +9,26 @@
#include "Invoker.hpp" #include "Invoker.hpp"
#include "steppable.hpp" #include "steppable.hpp"
//ground truth domain data // ground truth domain data
struct SortInput { struct SortInput {
std::string name; std::string name;
std::vector<int> values; std::vector<int> values;
SortInput(std::string name, std::vector<int> data) SortInput(std::string name, std::vector<int> data) : name(name), values(data) {}
: name(name), values(data) {}
}; };
//ro rendering of data // ro rendering of data
struct SortView { struct SortView {
std::shared_ptr<const SortInput> values; std::shared_ptr<const SortInput> values;
size_t currenttarget = 0; size_t currenttarget = 0;
int x,y; int x, y;
int color; int color;
SortView(std::shared_ptr<const SortInput> in): values(in) {} SortView(std::shared_ptr<const SortInput> in) : values(in) {}
}; };
//mutates the domain data // mutates the domain data
class SteppedBsort: public Steppable { class SteppedBsort : public Steppable {
public: public:
std::shared_ptr<SortInput> data; std::shared_ptr<SortInput> data;
size_t stepcount = 0; size_t stepcount = 0;
size_t i = 0; size_t i = 0;
@@ -41,10 +40,14 @@ public:
void step(); void step();
}; };
// working unit
struct SortBinding { struct SortBinding {
std::shared_ptr<SortInput> input; std::shared_ptr<SortInput> input;
std::shared_ptr<Steppable> sort; std::shared_ptr<Steppable> sort;
//SortBinding(std::shared_ptr<SortInput> input, std::unique_ptr<Steppable> sort, std::unique_ptr<Invoker> invoker); std::shared_ptr<Invoker> invoker;
SortBinding(std::shared_ptr<SortInput> input, std::shared_ptr<Steppable> sort, std::shared_ptr<Invoker> invoker);
}; };
std::shared_ptr<Steppable> make_sort(std::shared_ptr<SortInput> input, std::string sorttype);
#endif #endif
+19 -11
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@@ -1,42 +1,50 @@
// for now juist CLI, print an arr, then print each it // for now juist CLI, print an arr, then print each it
#include <memory> #include <memory>
#include <string> #include <string>
#include <utility>
#include <vector> #include <vector>
#include <SFML/Graphics.hpp>
#include <SFML/Graphics/Color.hpp> #include <SFML/Graphics/Color.hpp>
#include <SFML/Graphics/Font.hpp> #include <SFML/Graphics/Font.hpp>
#include <SFML/Graphics/RenderWindow.hpp> #include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Graphics/Text.hpp> #include <SFML/Graphics/Text.hpp>
#include <SFML/Window/Window.hpp>
#include <SFML/Window.hpp> #include <SFML/Window.hpp>
#include <SFML/Graphics.hpp> #include <SFML/Window/Window.hpp>
#include "core/app.hpp" #include "core/app.hpp"
#include "sessions.hpp" #include "sessions.hpp"
#include "sorters.hpp" #include "sorters.hpp"
#include "steppable.hpp"
#include "timer.hpp" #include "timer.hpp"
using namespace std::chrono; using namespace std::chrono;
using namespace std; using namespace std;
vector<int> dataprovider(){ vector<int> dataprovider() { return vector<int>{9, 8, 1, 2, 7, 3, 6, 4, 5}; }
return vector<int> {9,8,1,2,7,3,6,4,5};
}
int main() { int main() {
//create data // create data
auto myinput = make_shared<SortInput>("arr1", dataprovider()); auto myinput = make_shared<SortInput>("arr1", dataprovider());
auto myinput2 = make_shared<SortInput>("arr2", dataprovider()); auto myinput2 = make_shared<SortInput>("arr2", dataprovider());
auto myviewsession = make_unique<ViewSession>(); auto myviewsession = make_unique<ViewSession>();
auto mytimermanager = make_unique<TimerManager>(); auto mytimermanager = make_unique<TimerManager>();
//create app with initialized dependencies // create app with initialized dependencies
App myapp(std::move(myviewsession),std::move(mytimermanager)); App myapp(std::move(myviewsession), std::move(mytimermanager));
//add and connect data // create binding
myapp.add_sort(myinput, "bsort"); shared_ptr<Steppable> asort = make_sort(myinput, "bsort");
shared_ptr<Invoker> myinvoker = make_shared<Invoker>(asort);
SortBinding mysortbinding(myinput, asort, myinvoker);
//actually start the app Timer timer(0, myinvoker, chrono::milliseconds(250));
myapp.timermanager->add_timer(std::move(timer));
// add data and binding
myapp.add_sort(myinput, mysortbinding);
// actually start the app
myapp.run(); myapp.run();
} }
+1 -1
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@@ -4,7 +4,7 @@
#include <cstddef> #include <cstddef>
class Steppable { class Steppable {
public: public:
virtual ~Steppable() = default; virtual ~Steppable() = default;
bool is_finished = 0; bool is_finished = 0;
size_t stepcount = 0; size_t stepcount = 0;
+12 -15
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@@ -2,39 +2,36 @@
#include <iostream> #include <iostream>
#include <memory> #include <memory>
#include "timer.hpp"
#include "Invoker.hpp" #include "Invoker.hpp"
#include "timer.hpp"
using namespace std::chrono; using namespace std::chrono;
using namespace std; using namespace std;
Timer::Timer(size_t triggeramount, std::unique_ptr<Invoker> invoker, milliseconds triggerinterval) Timer::Timer(size_t triggeramount, std::weak_ptr<Invoker> invoker, milliseconds triggerinterval)
:triggeramount(triggeramount) : triggeramount(triggeramount), invoker(invoker), triggerinterval(triggerinterval) {}
, invoker(std::move(invoker))
, triggerinterval(triggerinterval){}
void Timer::add_time(milliseconds deltatime) { void Timer::add_time(milliseconds deltatime) {
accumulator += deltatime; accumulator += deltatime;
if (accumulator >= triggerinterval) { if (accumulator >= triggerinterval) {
accumulator -= triggerinterval; accumulator -= triggerinterval;
cout << "request in timer\n"; cout << "request in timer\n";
invoker->request(); if (auto sp = invoker.lock()) {
sp->request();
}
triggercount++; triggercount++;
if (triggeramount != 0 && triggercount >= triggeramount){ if (triggeramount != 0 && triggercount >= triggeramount) {
isexpired=true; isexpired = true;
} }
} }
} }
void TimerManager::add_timer(Timer timer){ void TimerManager::add_timer(Timer timer) { timers.push_back(std::move(timer)); }
timers.push_back(std::move(timer));
}
void TimerManager::update_timers() { void TimerManager::update_timers() {
steady_clock::time_point currenttime = steady_clock::time_point currenttime = steady_clock::now();
steady_clock::now(); milliseconds deltatime = duration_cast<milliseconds>(currenttime - previoustime);
milliseconds deltatime = duration_cast<milliseconds>(currenttime-previoustime); for (Timer &mytimer : timers) {
for(Timer &mytimer: timers){
mytimer.add_time(deltatime); mytimer.add_time(deltatime);
} }
previoustime = currenttime; previoustime = currenttime;
+12 -13
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@@ -1,41 +1,40 @@
#ifndef TIMER_HPP #ifndef TIMER_HPP
#define TIMER_HPP #define TIMER_HPP
#include <chrono>
#include <cstddef> #include <cstddef>
#include <ctime> #include <ctime>
#include <chrono>
#include <memory> #include <memory>
#include <vector> #include <vector>
#include "Invoker.hpp" #include "Invoker.hpp"
//check if the timer is still valid, check if enough time has passed and if so, actuate action // check if the timer is still valid, check if enough time has passed and if so, actuate action
class Timer { class Timer {
public: public:
size_t triggeramount; size_t triggeramount;
bool isexpired = false; bool isexpired = false;
size_t triggercount = 0; size_t triggercount = 0;
std::unique_ptr<Invoker> invoker; std::weak_ptr<Invoker> invoker; // if no longer exists, then should clean up timer
Timer(size_t triggeramount, std::unique_ptr<Invoker> invoker, std::chrono::milliseconds triggerinterval); Timer(size_t triggeramount, std::weak_ptr<Invoker> invoker, std::chrono::milliseconds triggerinterval);
void add_time(std::chrono::milliseconds deltatime); void add_time(std::chrono::milliseconds deltatime);
private: private:
std::chrono::milliseconds accumulator = std::chrono::milliseconds(0); std::chrono::milliseconds accumulator = std::chrono::milliseconds(0);
std::chrono::milliseconds triggerinterval = std::chrono::milliseconds(1000); //default to 1 sec std::chrono::milliseconds triggerinterval = std::chrono::milliseconds(1000); // default to 1 sec
}; };
// CRUD timers and give them dt on update
//CRUD timers and give them dt on update
class TimerManager { class TimerManager {
public: public:
std::vector<Timer> timers; std::vector<Timer> timers;
TimerManager(){previoustime = std::chrono::steady_clock::now();} TimerManager() { previoustime = std::chrono::steady_clock::now(); }
//void add_timer(size_t triggeramount, std::function<bool()> myaction, std::chrono::milliseconds triggerinterval); // void add_timer(size_t triggeramount, std::function<bool()> myaction, std::chrono::milliseconds triggerinterval);
void add_timer(Timer timer); void add_timer(Timer timer);
void delete_timer(); void delete_timer();
void update_timers(); void update_timers();
private: private:
std::chrono::steady_clock::time_point previoustime; std::chrono::steady_clock::time_point previoustime;
}; };