Files
sortui/src/sortui.cpp
T
lyrgb 6e71aeebb4 app now just coordinates the components initialized in main
reduced responsibilities of constructors
started using more pointers.
sessions through app rather than app itself.
mostly split view away from app (still hard coded)
haven't decoupled sorts from timers as their actuator yet
2026-08-15 03:14:54 +02:00

45 lines
1.1 KiB
C++

// for now juist CLI, print an arr, then print each it
#include <memory>
#include <string>
#include <vector>
#include <SFML/Graphics/Color.hpp>
#include <SFML/Graphics/Font.hpp>
#include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Graphics/Text.hpp>
#include <SFML/Window/Window.hpp>
#include <SFML/Window.hpp>
#include <SFML/Graphics.hpp>
#include "core/app.hpp"
#include "sessions.hpp"
#include "sorters.hpp"
using namespace std::chrono;
using namespace std;
vector<int> dataprovider(){
return vector<int> {9,8,1,2,7,3,6,4,5};
}
int main() {
//create data
vector<shared_ptr<SortInput>> inputs;
auto myinput = make_shared<SortInput>("arr1", dataprovider());
auto myinput2 = make_shared<SortInput>("arr2", dataprovider());
inputs.push_back(myinput);
inputs.push_back(myinput2);
//connect data with sorter
auto myssession = make_unique<SortSession>();
myssession->add_session(myinput, "bsort");
auto myviewsession = make_unique<ViewSession>();
//create app with initialized dependencies
App myapp(std::move(inputs), std::move(myssession), std::move(myviewsession));
myapp.run();
}